Ubiquitous Computing

Ubiquitous computing is a branch of computing in computer science and software engineering where computing is made easier so that they can appear anytime and everywhere. It can occur using any device, in any location, and in any format.

Key features include:

  • Use of Inexpensive processors which reduces the storage and memory requirements.
  • Totally connected and constantly available computing devices and capturing of real time attributes.
  • Focus on many-to-many relationships, instead of one-to-one, many-to-one or one-to-many in the environment, along with the idea of technology, which is constantly present.
  • Relies on wireless technology, converging Internet and advanced electronics.

 

  • System support infrastructures and services
  • Middleware services and agent technologies
  • User interfaces and interaction models
  • Wireless/mobile service management and delivery
  • Wearable computers and technologies
  • Interoperability and wide scale deployment

Related Conference of Ubiquitous Computing

September 14-15, 2020

International Conference on Microfluidics

Dubai, UAE
September 21-22, 2020

Global Summit on Computer Science and Data Management

Sydney, Australia
November 23-24,2020

8th International Conferences on Green Energy & Expo

Edinburgh, Scotland
October 16-17, 2020

International Summit on Industrial Engineering

Munich, Germany
October 19-20, 2020

International Conference on Microfluidics & Bio-MEMS

Amsterdam, Netherlands
November 09-10, 2020

2nd World Congress on Robotics and Automation

Amsterdam, Netherlands
November 19-20, 2020

World Microfluidics Congress

Berlin, Germany
December 10-11, 2020

2nd International Conference on Wireless Technology

Abu Dhabi, UAE

Ubiquitous Computing Conference Speakers

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